Location: A review of cardiac cellular electrophysiology models @ f6a8f9030738 / dojo-presentation / js / dojo / dijit / form / Form.js

Author:
David Nickerson <nickerso@users.sourceforge.net>
Date:
2009-07-16 02:00:03+12:00
Desc:
the starting point for the HH tutorial example
Permanent Source URI:
https://models.fieldml.org/workspace/a1/rawfile/f6a8f90307388eb4b040ee3566b84d88b59247f7/dojo-presentation/js/dojo/dijit/form/Form.js

dojo.provide("dijit.form.Form");

dojo.require("dijit._Widget");
dojo.require("dijit._Templated");

dojo.declare("dijit.form._FormMixin", null,
	{
	//
	//	summary:
	//		Widget corresponding to HTML form tag, for validation and serialization
	//
	//	example:
	//	|	<form dojoType="dijit.form.Form" id="myForm">
	//	|		Name: <input type="text" name="name" />
	//	|	</form>
	//	|	myObj = {name: "John Doe"};
	//	|	dijit.byId('myForm').setValues(myObj);
	//	|
	//	|	myObj=dijit.byId('myForm').getValues();

	//	TODO:
	//	* Repeater
	//	* better handling for arrays.  Often form elements have names with [] like
	//	* people[3].sex (for a list of people [{name: Bill, sex: M}, ...])
	//
	//	

		reset: function(){
			dojo.forEach(this.getDescendants(), function(widget){
				if(widget.reset){
					widget.reset();
				}
			});
		},

		validate: function(){
			// summary: returns if the form is valid - same as isValid - but
			//			provides a few additional (ui-specific) features.
			//			1 - it will highlight any sub-widgets that are not
			//				valid
			//			2 - it will call focus() on the first invalid 
			//				sub-widget
			var didFocus = false;
			return dojo.every(dojo.map(this.getDescendants(), function(widget){
				// Need to set this so that "required" widgets get their 
				// state set.
				widget._hasBeenBlurred = true;
				var valid = widget.disabled || !widget.validate || widget.validate();
				if (!valid && !didFocus) {
					// Set focus of the first non-valid widget
					dijit.scrollIntoView(widget.containerNode||widget.domNode);
					widget.focus();
					didFocus = true;
				}
	 			return valid;
	 		}), "return item;");
		},
		
		setValues: function(/*object*/obj){
			// summary: Fill in form values from according to an Object (in the format returned by getValues())

			// generate map from name --> [list of widgets with that name]
			var map = { };
			dojo.forEach(this.getDescendants(), function(widget){
				if(!widget.name){ return; }
				var entry = map[widget.name] || (map[widget.name] = [] );
				entry.push(widget);
			});

			for(var name in map){
				if(!map.hasOwnProperty(name)){
					continue;
				}
				var widgets = map[name],						// array of widgets w/this name
					values = dojo.getObject(name, false, obj);	// list of values for those widgets

				if(values===undefined){
					continue;
				}
				if(!dojo.isArray(values)){
					values = [ values ];
				}
				if(typeof widgets[0].checked == 'boolean'){
					// for checkbox/radio, values is a list of which widgets should be checked
					dojo.forEach(widgets, function(w, i){
						w.setValue(dojo.indexOf(values, w.value) != -1);
					});
				}else if(widgets[0]._multiValue){
					// it takes an array (e.g. multi-select)
					widgets[0].setValue(values);
				}else{
					// otherwise, values is a list of values to be assigned sequentially to each widget
					dojo.forEach(widgets, function(w, i){
						w.setValue(values[i]);
					});					
				}
			}

			/***
			 * 	TODO: code for plain input boxes (this shouldn't run for inputs that are part of widgets)

			dojo.forEach(this.containerNode.elements, function(element){
				if (element.name == ''){return};	// like "continue"	
				var namePath = element.name.split(".");
				var myObj=obj;
				var name=namePath[namePath.length-1];
				for(var j=1,len2=namePath.length;j<len2;++j){
					var p=namePath[j - 1];
					// repeater support block
					var nameA=p.split("[");
					if (nameA.length > 1){
						if(typeof(myObj[nameA[0]]) == "undefined"){
							myObj[nameA[0]]=[ ];
						} // if

						nameIndex=parseInt(nameA[1]);
						if(typeof(myObj[nameA[0]][nameIndex]) == "undefined"){
							myObj[nameA[0]][nameIndex] = { };
						}
						myObj=myObj[nameA[0]][nameIndex];
						continue;
					} // repeater support ends

					if(typeof(myObj[p]) == "undefined"){
						myObj=undefined;
						break;
					};
					myObj=myObj[p];
				}

				if (typeof(myObj) == "undefined"){
					return;		// like "continue"
				}
				if (typeof(myObj[name]) == "undefined" && this.ignoreNullValues){
					return;		// like "continue"
				}

				// TODO: widget values (just call setValue() on the widget)

				switch(element.type){
					case "checkbox":
						element.checked = (name in myObj) &&
							dojo.some(myObj[name], function(val){ return val==element.value; });
						break;
					case "radio":
						element.checked = (name in myObj) && myObj[name]==element.value;
						break;
					case "select-multiple":
						element.selectedIndex=-1;
						dojo.forEach(element.options, function(option){
							option.selected = dojo.some(myObj[name], function(val){ return option.value == val; });
						});
						break;
					case "select-one":
						element.selectedIndex="0";
						dojo.forEach(element.options, function(option){
							option.selected = option.value == myObj[name];
						});
						break;
					case "hidden":
					case "text":
					case "textarea":
					case "password":
						element.value = myObj[name] || "";
						break;
				}
	  		});
	  		*/
		},

		getValues: function(){
			// summary:
			// 		Returns Object representing form values.
			// description:
			//		Returns name/value hash for each form element.
			//		If there are multiple elements w/the same name, value is an array,
			//		unless they are radio buttons in which case value is a scalar since only
			//		one can be checked at a time.
			//
			//		If the name is a dot separated list (like a.b.c.d), creates a nested structure.
			//		Only works on widget form elements.
			// example:
			//	| { name: "John Smith", interests: ["sports", "movies"] }

			// get widget values
			var obj = { };
			dojo.forEach(this.getDescendants(), function(widget){
				var name = widget.name;
				if(!name||widget.disabled){ return; }

				// Single value widget (checkbox, radio, or plain <input> type widget
				var value = (widget.getValue && !widget._getValueDeprecated) ? widget.getValue() : widget.value;

				// Store widget's value(s) as a scalar, except for checkboxes which are automatically arrays
				if(typeof widget.checked == 'boolean'){
					if(/Radio/.test(widget.declaredClass)){
						// radio button
						if(value !== false){
							dojo.setObject(name, value, obj);
						}
					}else{
						// checkbox/toggle button
						var ary=dojo.getObject(name, false, obj);
						if(!ary){
							ary=[];
							dojo.setObject(name, ary, obj);
						}
						if(value !== false){
							ary.push(value);
						}
					}
				}else{
					// plain input
					dojo.setObject(name, value, obj);
				}
			});

			/***
			 * code for plain input boxes (see also dojo.formToObject, can we use that instead of this code?
			 * but it doesn't understand [] notation, presumably)
			var obj = { };
			dojo.forEach(this.containerNode.elements, function(elm){
				if (!elm.name)	{
					return;		// like "continue"
				}
				var namePath = elm.name.split(".");
				var myObj=obj;
				var name=namePath[namePath.length-1];
				for(var j=1,len2=namePath.length;j<len2;++j){
					var nameIndex = null;
					var p=namePath[j - 1];
					var nameA=p.split("[");
					if (nameA.length > 1){
						if(typeof(myObj[nameA[0]]) == "undefined"){
							myObj[nameA[0]]=[ ];
						} // if
						nameIndex=parseInt(nameA[1]);
						if(typeof(myObj[nameA[0]][nameIndex]) == "undefined"){
							myObj[nameA[0]][nameIndex] = { };
						}
					} else if(typeof(myObj[nameA[0]]) == "undefined"){
						myObj[nameA[0]] = { }
					} // if

					if (nameA.length == 1){
						myObj=myObj[nameA[0]];
					} else{
						myObj=myObj[nameA[0]][nameIndex];
					} // if
				} // for

				if ((elm.type != "select-multiple" && elm.type != "checkbox" && elm.type != "radio") || (elm.type=="radio" && elm.checked)){
					if(name == name.split("[")[0]){
						myObj[name]=elm.value;
					} else{
						// can not set value when there is no name
					}
				} else if (elm.type == "checkbox" && elm.checked){
					if(typeof(myObj[name]) == 'undefined'){
						myObj[name]=[ ];
					}
					myObj[name].push(elm.value);
				} else if (elm.type == "select-multiple"){
					if(typeof(myObj[name]) == 'undefined'){
						myObj[name]=[ ];
					}
					for (var jdx=0,len3=elm.options.length; jdx<len3; ++jdx){
						if (elm.options[jdx].selected){
							myObj[name].push(elm.options[jdx].value);
						}
					}
				} // if
				name=undefined;
			}); // forEach
			***/
			return obj;
		},

		// TODO: ComboBox might need time to process a recently input value.  This should be async?
	 	isValid: function(){
	 		// summary: make sure that every widget that has a validator function returns true
	 		return dojo.every(this.getDescendants(), function(widget){
				return widget.disabled || !widget.isValid || widget.isValid();
	 		});
		},
		
		
		onValidStateChange: function(isValid){
			// summary: stub function to connect to if you want to do something
			//			(like disable/enable a submit button) when the valid 
			//			state changes on the form as a whole.
		},
		
		_widgetChange: function(){
			// summary: connected to a widgets onChange function - update our 
			//			valid state, if needed.
			var isValid = this.isValid();
			if (isValid !== this._lastValidState){
				this._lastValidState = isValid;
				this.onValidStateChange(isValid);
			}
		},
		
		connectChildren: function(){
			// summary: connects to the onChange function of all children to
			//			track valid state changes.  You can call this function
			//			directly, ie. in the event that you programmatically
			//			add a widget to the form *after* the form has been
			//			initialized
			dojo.forEach(this._changeConnections, dojo.hitch(this, "disconnect"));
			var _this = this;
			
			// we connect to validate - so that it better reflects the states
			// of the widgets - also, we only connect if it has a validate
			// function (to avoid too many unneeded connections)
			this._changeConnections = dojo.map(
				dojo.filter(this.getDescendants(),
					function(item){ return item.validate; }
				),
				function(widget){
					return _this.connect(widget, "validate", "_widgetChange");
				}
			);

			// Call the widget change function to update the valid state, in 
			// case something is different now.
			this._widgetChange();
		},
		
		startup: function(){
			this.inherited(arguments);
			// Initialize our valid state tracking.  Needs to be done in startup
			//  because it's not guaranteed that our children are initialized 
			//  yet.
			this._changeConnections = [];
			this.connectChildren();
			this._lastValidState = this.isValid();
		}
	});

dojo.declare(
	"dijit.form.Form",
	[dijit._Widget, dijit._Templated, dijit.form._FormMixin],
	{
		// summary:
		// Adds conveniences to regular HTML form

		// HTML <FORM> attributes
		name: "",
		action: "",
		method: "",
		encType: "",
		"accept-charset": "",
		accept: "",
		target: "",

		templateString: "<form dojoAttachPoint='containerNode' dojoAttachEvent='onreset:_onReset,onsubmit:_onSubmit' name='${name}'></form>",

		attributeMap: dojo.mixin(dojo.clone(dijit._Widget.prototype.attributeMap),
			{action: "", method: "", encType: "", "accept-charset": "", accept: "", target: ""}),

		execute: function(/*Object*/ formContents){
			//	summary:
			//		Deprecated: use submit()
		},

		onExecute: function(){
			// summary:
			//		Deprecated: use onSubmit()
		},

		setAttribute: function(/*String*/ attr, /*anything*/ value){
			this.inherited(arguments);
			switch(attr){
				case "encType":
					if(dojo.isIE){ this.domNode.encoding = value; }
			}
		},

		postCreate: function(){
			// IE tries to hide encType
			if(dojo.isIE && this.srcNodeRef && this.srcNodeRef.attributes){
				var item = this.srcNodeRef.attributes.getNamedItem('encType');
				if(item && !item.specified && (typeof item.value == "string")){
					this.setAttribute('encType', item.value);
				}
			}
			this.inherited(arguments);
		},

		onReset: function(/*Event?*/e){ 
			//	summary:
			//		Callback when user resets the form. This method is intended
			//		to be over-ridden. When the `reset` method is called
			//		programmatically, the return value from `onReset` is used
			//		to compute whether or not resetting should proceed
			return true; // Boolean
		},

		_onReset: function(e){
			// create fake event so we can know if preventDefault() is called
			var faux = {
				returnValue: true, // the IE way
				preventDefault: function(){  // not IE
							this.returnValue = false;
						},
				stopPropagation: function(){}, currentTarget: e.currentTarget, target: e.target
			};
			// if return value is not exactly false, and haven't called preventDefault(), then reset
			if(!(this.onReset(faux) === false) && faux.returnValue){
				this.reset();
			}
			dojo.stopEvent(e);
			return false;
		},

		_onSubmit: function(e){
			var fp = dijit.form.Form.prototype;
			// TODO: remove ths if statement beginning with 2.0
			if(this.execute != fp.execute || this.onExecute != fp.onExecute){
				dojo.deprecated("dijit.form.Form:execute()/onExecute() are deprecated. Use onSubmit() instead.", "", "2.0");
				this.onExecute();
				this.execute(this.getValues());
			}
			if(this.onSubmit(e) === false){ // only exactly false stops submit
				dojo.stopEvent(e);
			}
		},
		
		onSubmit: function(/*Event?*/e){ 
			//	summary:
			//		Callback when user submits the form. This method is
			//		intended to be over-ridden, but by default it checks and
			//		returns the validity of form elements. When the `submit`
			//		method is called programmatically, the return value from
			//		`onSubmit` is used to compute whether or not submission
			//		should proceed

			return this.isValid(); // Boolean
		},

		submit: function(){
			// summary:
			//		programmatically submit form if and only if the `onSubmit` returns true
			if(!(this.onSubmit() === false)){
				this.containerNode.submit();
			}
		}
	}
);